!!!!!!!! SOME IMPORTANT INFORMATIONS ABOUT A NEW 0.341 VERSION !!!!!!!!!!
"SSE LENS FLARE"
This effect Is set to 0 in the enbseries.ini, so you can't see it in the game. If you like it, tweak the values in the [LENSFLARE_GAME] section, in the ENB UI.
"ENB ANIMATED STARS"
This a new enb addon. It's really cool, see my video :
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but by default is disabled in all my presets, for a reason, of course. Not all the texture replacers for a night sky are compatible with it. With some of them, that effect look just odd when is enabled.
So, I made my own bitmaps, which works more or less well. They replaces a two textures : skystars.dds and skyrimgalaxy.dds. You can find them in the "Addons" folder, can be installed using a mod manager.
This particular effect should be tweaked individually by the users. To enable it, you must do a few things: open the ENB UI (shift+Enter), scroll down to the [SKY] section, check "EnableAnimatedStars", save configuration and , this is important, press the "Apply changes" button.
There is a one more problem with this effect. It depends on the anti-aliasing method you use. My enbseries.ini is prepared for TAA and my bitmaps. If you use FXAA, or a mod which changes a stars texture, a few parameters need to be tweaked in the [SKY] section.
Start with a "StarsCurveNight" value, lower it, if you use FXAA, then play with "StarsAnimationDensity" and "StarsAnimationIntensity" until you achieve satisfactory results.
"ENB EDGE ANTI-ALIASING and SMAA"
As you probably know (or maybe don't) in the 0.334 binaries Boris adds a new edge anti-aliasing, in my enblocal.ini, if you use my file, this addon is disabled. I'm personally using TAA and think, that in that case, additional AA isn't really necessary.
But if you hate TAA (this method has a few cons) and prefer to use FXAA, turn it on.
With the latest update I've added an additional anti-aliasing method, SMAA (big thanks for Kingeric1992 and Adyss). Is off by default. To enable it just change the technique in the enbeffectpostpass.fx, see the screen :
PostPass
Only SMAA 1x is available. You can use it as an additional anti-aliasing (but don't know if this makes sense. eats 2-3 frames in my case), or as a replacement for FXAA. One big pros, you can tweak it in the UI. More info you will find in the readme file.