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发表于 2018-12-7 06:22:56
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- Version v4.1
- Changes from v4.0.1 to v4.1
- Made USLEP a master for RS, forwarded necessary records and used USLEP v3.7.
- Fixed Dawnguard "quest light".
- Added light bulbs to light sources reported in the bugs section.
- Removed some light bulbs that had no light source to begin with.
- Removed FormIDs.
- Removed reported issues, with TES5Edit.
- Version 4.1.3
- Changes from v4.1.2b to v4.1.3
Changes;
* Altered light bulbs and light sources in Whiterun exterior
* Changed torches Fade, Radius, RGB color and light animation
- Version 4.1.2b
- BUG FIXES;
* Fixed see through wall in Solitude The Winking Skeever
Changes;
* Lowered the light cast fixes in inns
- Version 4.1.2
- Changes from v4.1.1 to v4.1.2
BUG FIXES;
* Fixed misaligned torch at Rfiten entrance
* Fixed torch not giving of light in Dushnikh Yal's Mine
* Fixed lighting flickering in New Gnisis Corner club
* Fixed bad aligned shadow light bulb in silent moons camp
* Fixed light flickering in Nightcaller Temple
* Fixed light flickering in Markarth City exterior
* Fixed light flickering in Sven & Hilde's house in Riften
* Fixed light flickering in Dawnstar Quicksilver Mine
* Fixed slowdown in Riften Jail
* Fixed bad aligned shadow light bulb in High Moon Hall
* Fixed bad aligned shadow light bulb in House of Clan Shatter-Shield
* Fixed bad aligned shadow light bulb in Falkreath Jarl's Longhouse
* Fixed Roomarker and Portal occlusion clipping in Smelter Overseer's house
* Fixed Yngol Barrow light not turning off as they should
* Fixed Fort Dawnguard "skylight" lighting in the opening hall
ADDITIONS;
* Added light bulb to Dawnstar forge and smelter
* Added light cast fix to all locations that had either the FarmIntLHFirePit02 or the FarmIntLHFirePit03 with a shadow light bulb
* Added light cast fix to all locations that had either the WHfireplace01 with a shadow light bulb
- Version 4.1.1
- Changes from v4.1 to v4.1.1
- Fixed the reported bugs admitted since the v4.1 release.
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