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本帖最后由 ldx1213 于 2021-7-30 14:53 编辑
你是否已经玩腻了监狱大修和乌鸦监狱,觉得老子都屠了你一半的城却只是被抓起来啪啪啪或者强制劳动?杀人偿命天经地义,是时候感受一下正常的司法程序了。(你说你没杀人?只是偷了守卫的甜甜圈……那这点罚款你还交不起吗?)
这个mod可以让守卫随机从监狱里挑出一名幸运npc来进行公开处刑,如果玩家此时正好在蹲牢,那么恭喜你也有可能成为幸运儿;是的,处刑就意味着game over, 你最好先存个档,还有就是最好不要有什么玩家不死的mod(个人推测)。
作者在原址特意提到与监狱大修的兼容性,大概意思是部分兼容但不兼容的部分也不会有什么大问题;作者原话如下:
Prison Overhaul compatibility
-This is still being tested with POP but seems to work on a basic level.
-Bad Ends scenes will not start while player is in a POP scene.
-Does NOT work with the markarth/winterhold jail added by POP.
-Seems to work randomly with the altered winterhold jail.
-Load Bad Ends AFTER POP or some scenes the NPCs will not be able to walk.
嗯——另外为什么我把它归到实验室呢?主要还是因为它是L网的东西吧,实在不知道不是实验室还能是啥(而且它算adult mod)。
原址:https://www.loverslab.com/files/ ... s-executions-11218/
希望哪位大佬有空的时候帮个忙汉化一下。如果收到作者要求则会删除分享。
以下为作者原话以供无法登陆L网的朋友们阅读:
About This File
In an attempt to make a more grimdark Skyrim, the guards will now choose a prisoner at random from the dungeons and publicly execute them.
-Includes all hold capitols except DLC and Winterhold
-Can include the player if they are in jail
-Can include NPCs put into the jail as long as they aren't a guard. (player must be present in jail at the start of the event)
I've tested this as much as one person can and ironed the biggest issues out but there are definitely going to be problems, so don't use this on an important save.
-Quest NPCs in jails should be ignored but I may have missed some.
-Changes to towns might mess with civil war questlines, but probably nothing game breaking.
-No follower support at the moment.
-Small animation things and NPC pathing are buggy, there's no way to completely get rid of that.
Prison Overhaul compatibility
-This is still being tested with POP but seems to work on a basic level.
-Bad Ends scenes will not start while player is in a POP scene.
-Does NOT work with the markarth/winterhold jail added by POP.
-Seems to work randomly with the altered winterhold jail.
-Load Bad Ends AFTER POP or some scenes the NPCs will not be able to walk.
MCM
-Reset: Use to reset the scenes (use if nothing is starting when it should be, or if the NPCs are stuck. Will stop the scene and restart the whole process including NPC selection
-Min hour and Max hour: Between these hours, the guards will be able to execute somebody. This will happen whenever player enters a valid town, or according to settings if they're in jail.
-Minimum hours between events: Executioners will hang around for this long before being able to choose another victim.
-Chance of events in jail: The percent chance that executioners will come into the jail and pick somebody. Only checked if player is inside the jail cell, but will only choose player if they are actually arrested. This is checked every ~3 seconds during the valid hours, so set it very low if you want any decent chance of them not showing up!
-Chance Player will be chosen: Self explanatory. Player has to have been arrested and in the jail. If there are no other prisoners inside, they player will always get chosen.
Version 0.2:
-A lot of script fixes, mainly dealing with scenes not starting after the first instance
-Some pathing fixes
-Added a MCM button to reset the scenes (use if nothing is starting when it should be, or if the NPCs are stuck. Will stop the scene and restart the whole process including NPC selection
-Added SOME compatibility with POP. See above.
Requirements
-Zap 8.0+ and all its requirements. (untested with earlier versions. 7.0 might work, 6.0 probably not.)
-FNIS
Suggested but not required
-Populated city and populated prison mods. I added a few NPCs to jail but not many.
Credits
-T.ara for all the Zap resource pack
What's New in Version Bad Ends 0.3
Released November 3, 2018
-Added follower support. Only tested with one vanilla follower. If the player is chosen in prison, they will take the follower too.
-Added gender toggle (For generated NPCs only)
-Fixed guards trying to arrest player again (Mostly). Still not 100% if you have POP installed. If this keeps happening you can type tdetect into the console before you get taken outside to make them ignore you.
-Changed some stuff around to make scenes run a little more smoothly.
-Added the suggestion by SAC to make sure NPCs don't come back to life. May still look a little weird.
2019.1.18:关于有一些朋友测试,这个mod会出现事件不触发或守卫卡死此类问题。由于本mod仍处于早期版本(才0.3),而且像这类mod往往脚本偏多,与其它mod不太好相处,因此会有此类问题算是正常的;以上为本人推测。希望诸位能够上L网的朋友向作者反馈该问题,因为我英语比较烂而且我不会用L网,只知道下载(请多多支持作者)。
2019.2.18:
目前反馈楼层如下,以供参考
17、23、27、28、32、39
2019.8.1:
补档,请下载下方资源
2021.7.30
感谢53楼汉化,已置顶
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