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发表于 2018-11-24 19:24:08
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#在这里快速回复#KeyLumaSharpen=46,0,0,0 KeyAmbientLight=46,0,0,0 KeyDPX=46,0,0,0 KeyLUT=0,0,0,0 Techniques=Bloom,DPX,LumaSharpen,Vibrance,Curves,AmbientLight,LUT,HDR_Tech,SMAA,Colourfulness,FXAA,MagicBloom KeyVibrance=46,0,0,0 KeyBloom=46,0,0,0 KeyCurves=46,0,0,0 KeyHDR_Tech=0,0,0,0 Effects=Bloom.fx,LumaSharpen.fx,DPX.fx,Vibrance.fx,AmbientLight.fx,Curves.fx TechniqueSorting=Bloom,DPX,DPX,LumaSharpen,LumaSharpen,Vibrance,Vibrance,Curves,Curves,AmbientLight,AmbientLight,LUT,LUT,HDR_Tech,SMAA,Colourfulness,FXAA,MagicBloom,UIMask_Top,UIMask_Bottom,Deband,AdaptiveFog,DepthHaze,MultiLUT,UIDetect_After,Depth3D,CA,FilmicAnamorphSharpen,ChromaticAberration,HSLShift,Clarity,Cartoon,Cross_Cursor,Levels,PerfectPerspective,EGAfilter,Emphasize,TiltShift,Tint,MotionBlur,KNearestNeighbors,FilmGrain2,NonLocalMeans,HDR,Mode1,Daltonize,ReflectiveBumpmapping,FilmGrain,GaussianBlur,GlitchB,UIDetect,HQ4X,Border,ASCII,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveSharpen,SurfaceBlur,BloomAndLensFlares,Monochrome,Tonemap,MXAO,Mode2,Technicolor2,Nostalgia,Mode3,ColorMatrix,DisplayDepth,RingDOF,MagicDOF,EyeAdaption,Technicolor,Nightvision,FilmicPass,Chromakey,MatsoDOF,CinematicDOF,LeiFx_Tech,MartyMcFlyDOF,UIDetect_Before,AdvancedCRT,GP65CJ042DOF,Vignette,HighPassSharp KeyTiltShift=49,0,0,0 [Vibrance.fx] Vibrance=1.000000 VibranceRGBBalance=1.000000,1.000000,1.000000 [LumaSharpen.fx] pattern=2 sharp_strength=1.500000 sharp_clamp=0.070000 offset_bias=1.000000 show_sharpen=0 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.100000 RGB_C=0.360000,0.360000,0.360000 Contrast=0.000000 Saturation=3.200000 Colorfulness=3.200000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=4294967295 alInt=2.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=4294967295 alAdapt=0.780000 alLensThresh=1.000000 alAdaptBaseBlackLvL=3 AL_Vibrance=4294967295 AL_Adaptive=2 alDirtInt=0.300000 alLensInt=0.500000 alDirtOVInt=0.350000 AL_Lens=0 [SurfaceBlur.fx] BlurRadius=1 BlurOffset=1.000000 DebugMode=0 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0 Formula=0 Contrast=0.200000 [Bloom.fx] BLOOM_BLEND_MODE=2 BLOOM_ECC_IN_BLACK=0.120000 BLOOM_ECC_IN_WHITE=1.000000 BLOOM_MULT_32=0.000000 BLOOM_AMOUNT=0.100000 BLOOM_SATURATION=1.000000 BLOOM_CONTRAST=1.000000 BLOOM_MULT_1024=0.000000 BLOOM_MULT_512=0.000000 BLOOM_MULT_256=50.000000 BLOOM_MULT_128=0.000000 BLOOM_MULT_64=0.000000 BLOOM_BLUR_MULT=0.000000 BLOOM_FOG_START=0.000000 BLOOM_FOG_END=0.000000 BLOOM_FOG_MULT=1.000000 [Levels.fx] BlackPoint=10 WhitePoint=240 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [HDR.fx] HDRPower=1.050000 radius2=0.800000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [Colourfulness.fx] colourfulness=0.440000 lim_luma=0.100000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=0.151000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=1076677888 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [Depth3D.fx] Divergence=25.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 ZPD_GUIDE=0 Offset=0.000000 ZPD=0.010000 Depth_Map_View=0 Auto_Depth_Range=0.000000 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.490000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [TiltShift.fx] BlurMultiplier=0.250000 Line=0 Axis=0 Offset=0.001000 BlurCurve=2.000000 [ASCII.fx] Ascii_spacing=0 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font=1 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_swap_colors=0 Ascii_dithering_intensity=2.000000 Ascii_dithering_debug_gradient=0 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 |
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