[size=1.3]Change Log
0.1V - First Release with Giant's Modified Skeleton
0.2V - Giant's xml setting edited, Chaurus' and Horse's skeletons are newly added
0.21V - Fixed messed up horse meshes
0.3V - Changed the collision numberings that might have caused CTD sometimes.
Added Riekling xml, skeleton, and mesh files
0.35V - Reshaped Horse weewee, Added tongue to Riekling
0.4V - Added Troll skeleton, Fixed Giant's collapsed ragdoll problem
0.41V - Forgot to add Troll meshes....
0.45V - Edited Chaurus egg meshes by Madmansgun. Thank you.(I hope this will fix the CTD some guys were suffering.)
Remeshed horse cock
0.46V - Fixed Giant's ball stretch / Fixed Horse's tail meshes
0.5V - Added Werewolf hkx, xml, and his new skeleton. Remeshed the penxs
0.6V - Added Falmer hkx, xml, and his new skeleton. Remeshed Falmer's penxs into high polygon.
0.8V - Added new Netch, Chaurus Hunter's skeletons and their proper hkx files. Netch now got his/her new two ovipositors. Chaurus Hunter got her new ovipostor and 5eggs along with it. More importantly Chaurus Hunter got her ability to carry her own larva.... Fxck larva! I attached 'no worm' version models as well. After installing 0.8V, just overwrite it with 'no worm' version.
0.81V - Added missing worm textures.
0.9V - Added Lurker, Ash hopper's modified hkx and bone files. Fixed Lurker's distorted chicken face mesh. SSE version finally arrived!! No collision for now. But I'll figure it out.
Edited every single each oh xml setting to work with breasts bones. Now their collisions will work with breasts collision radius.
0.901V - Fixed Lurker skeleton.nif(SSE issue with SMP)
0.96V - Added Dragon Priest and Gargoyle. Notice that Dragon Priest has invisible schlongs that can be used in many ways for the future contents.
0.961V - Fixed hdtChaurus.xml