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发表于 2021-3-15 23:42:10
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About This File
After this update, the realistic variant will be considered the main one, the next updates will be based on it. I left the old files in case someone needs a camera with a stabilizer, but with a broken neck.
So, we managed to fix the camera. I've tested this on human animations including regular ones and all sorts of furniture and device. The camera remains in place. But in some animations with animals, I noticed that the camera was not working. I warned you. However, it is now possible to disable clipping and make the view more immersive in animations. If you don't like seeing your hair or nose, you can turn on internal head tracking or clipping.
About forced clipping, well, at least that's what I call it. To get rid of it, after entering the game, go to IFPV and jump while standing still. This will turn it off, at least for a while. You can see it on the gif. When you draw a weapon or magic in your hands, it will most likely return. I didn't find the parameter responsible for this in the settings. To do this, I will have to figure out how the dll file works. Most likely this is some kind of security function for those who constantly play with the included mod. So in the next update I will try to fix the clipping issue and make the camera stabilizer and animation compatible. |
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