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黎明之石的秘密——奥利安
Secrets of the Dawnstone
注:此文是机翻的,笔者已经打完了MOD全流程,个人从头到尾修改润色了一次,文中此括号内容【】为笔者著。
这个随从在国外还是挺火的,但是因为国内找遍全网都没找到攻略甚至是视频,决定该造福一波玩家们。
此文作于2021.11.29,此时MOD作者的上一次更新是2020.12.7。
9DM不让我上传比较大的图,有的任务没目标标记,想看图的话可以去bilibili搜我专栏,ID盛夏与大雨之恋歌。
任务
第 1 部分:简介/初见
要求:高于-50声望,0天【这里的天数指你与Aurlyn相处的日子】
1. 完成“Dragon Rising【龙之崛起】”主线任务,前往High Hrothgar【高吼峰】会见Greybeards【灰胡子】(“The Way of the Voice”【任务:吼声之道】(MQ105))。
2. 按主线展示你的龙吼或取消请求。
3. 寻找在修道院内部或外部漫游的 Aurlyn。
(1). 早上(早上 6 点到 11 点),在高吼峰内。
(2). 下午(上午 11 点至下午 4 点),高吼峰室外。
(3). 晚上(下午 4 点至晚上 10 点),高吼峰内。
(4). 睡觉(晚上 11 点 - 早上 6 点),她的家。
(5). 注意:晚上 10 点至晚上 11 点的延时默认为沙盒行为。
4. 向 Aurlyn 介绍自己并说服她离开 High Hrothgar 并跟随你。
注意:Aurlyn 的家在 High Hrothgar 内,靠近会议桌。
第 2 部分:蜂蜜酒就像瓶装的诗
要求:5声望,3天
1.在 High Hrothgar【高吼峰】,与 Aurlyn 交谈,说“我有一些问题要问你”,然后问她“你的镇定只是表面吗?”
2.去客栈。
3. 与Aurlyn交谈。
4. 选择“你总是那么冷静!为什么不放松一下,喝一杯?”
5.鼓励她再来一轮,或者告诉她,她已经喝的足够,可以结束了【这会导致任务结束】。
6. 如果你继续,你将被传送到 Blackreach【黑降】 并被攻击,所以准备好自卫。
注意:这也是开始“回归本源”任务的好机会。
7.问Aurlyn“你做了什么?” 并说“是”冒些风险再次传送,或说“否”以停止任务。
8.您将被传送到 Fallowstone Cave【某个山洞 叫什么我忘了】。
一旦你准备好你的武器,你很可能会被动物袭击。
9.与 Aurlyn 交谈并说“你又搞砸了!”
10.再给她一次机会再试一次,或者直接走回家,这将终止任务。
11.如果选择传送,那么最终会成功,与 Aurlyn 交谈并说“看起来你最终做到了。”
12.继续与 Aurlyn 的剩余对话以完成任务。
奖励:您将获得第一缕曙光(一个buff:25 点魔法点数)、黎明之火(一个buff:10% 冰霜抗性)和Heavenly Cluster【天堂星团:一本书,打开之后会获得很多独特好用,强力且不会误伤队友和NPC的法术】作为奖励。Heavenly Cluster【天堂星团】 提供以下自定义法术:Celestial Radiance、Dawn Aura、Daybreak、Shining Fractal、Solar Zenith、Starlit Barrier 和 Twilight Orb。
注意:First Light 第一缕曙光和 Fires of Dawn 黎明之火仅在 Aurlyn 在你的队伍中时才有效。
注意:如果你扮演的是一个战士,不想被强行添加法术,那么就不要打开这本书。
终止任务的后果:如果您在 Blackreach 或 Fallowstone Cave 期间的任何时间停止任务,那么您将失去部分或全部奖励,并且无法使用 Aurlyn 的传送技能返回 High Hrothgar。
第 3 部分:冰川纪元任务
要求:10 声望,7 天。
1.与 Aurlyn 交谈并选择“我想和你讨论一些事情”。
2.选择“我对你的过去很好奇”。然后“我准备好听听你的过去。”
3.听听她的过去。
4. 再次选择“我想和你讨论一些事情”。
5.选择“你还记得关于你古老过去的任何事情吗?”
6.多听听。
7.完成后,选择“一定有办法找出答案”。
8. 她会提到让一个圣蛾祭师破译上古卷轴。
9. 前往冬堡学院(如果你不能通过口才进入,那你至少需要 30 金币)。
10. 进入“Hall of the Elements”然后右转进入“The Arcanaeum【应该是图书馆】”。
11. 与圣蛾祭师交谈,然后与奥林交谈。
12. 前往孤独城获得一艘船。您可以通过以下两种方式之一获得一艘船:
(1). 买 - 前往孤独码头并与 Vittoria Vici【维多利亚薇齐】(如果她还活着)或 Aquillius Aeresius 交谈并为一艘船提供 5000 金币。
(2). 偷 - 前往 Solitude【独孤城】 码头并登上 Dainty Sload【优雅斯洛德】。清理船只后与Aurlyn交谈。
注意:如果你打算带更多的追随者作为后援,现在是招募他们的时候了,因为一旦你进入 Atmora【阿特莫拉,后续任务的地图。】就没有回头路了。
13.着陆后立即与 Aurlyn 交谈。
14. 穿过 Atmora【阿特莫拉】 废墟,直到到达战场。【注意:如果你在登录阿特莫拉时Aurlyn没有对话,那么最后的门就不会打开,即使你用代码打开,这个任务也永远无法完成,只能使用代码跳过某些步骤。下附任务代码查询方法,详见截图。】
“任务代码查询的方法”
15. 击败神话中的龙祭祀。
16. 和Aurlyn谈谈龙祭祀。
17. 再与Aurlyn交谈一次并接受护身符。
18. 登上划艇,您将返回孤独城码头,并完成任务。
奖励:黎明石吊坠。
第 4 部分:Ray Of Light 对话
要求:15 声望,12 天
1. 与 Aurlyn 交谈并说“我们能谈谈吗?”然后“你是怎么拿到你的剑的?”
2. 继续对话。
3. 选择“无论如何,你愿意为我锻造一把剑吗?”
4.. 奖励:你将获得Aurlyn赠送的“光芒”(剑)和“长者烈焰”(法杖)
第 5 部分:军械库
要求:20 声望,15 天,30 级。
1. 与 Aurlyn 交谈并说“我们可以谈谈吗”然后“我可以查看你的藏品吗?”
奖励:您将可以挑选获得多件她的军械库中的物品。
第 6 部分:起源故事
要求:25 点声望,20 天,完成冰川纪元。
1. 与 Aurlyn 交谈并说“我有一些问题要问你。” 然后说“你穿那件衣服不冷吗?”
2. 继续对话。选择“那件衣服不知怎么看起来不对劲。”
3. 继续对话。选择“一定是发生了什么事情导致你做出这种行为”。
4. 选择“听起来很像一个故事”。然后“当然。”
5. 选择“你是如何度过被撤销的生活的?” 结束对话。
奖励:如果成功完成,解锁婚姻和额外的追随者路径。【这里的意思应该是解锁后续任务,因为到了这个地方后也没办法直接结婚。】
第 7 部分:最黑暗的觉醒
要求:30 点声望,25 天,完成冰川纪元。
1. 离开High Hrothgar【高吼峰】去别的地方。
2. 与 Aurlyn 交谈并说“我有问题要问你”、“我有更多问题”然后是“关于时事的任何消息”。
3. 多次重复此过程。她最终会提到一些关于“像我们一样走路的人”和“黎明、火焰和梦想”(或者只是垃圾邮件,直到“任何时事新闻”这个选项不再出现为止)。
4. 返回High Hrothgar【高吼峰】。
5. 聆听 Thalmor Agent【索寞特务】 和 Aurlyn 之间的交流。
9. 问 Aurlyn “你为什么要攻击那个 Dumner 【索寞特务】 特工?”
重要提示:根据您的回应方式,此任务将分叉为两条不同的路径(如果您选择“我无法帮助您”则为空,则为三个路径【也许是直接失败,笔者未尝试】)。
任务分支:Fort Raldur
1. 说“那我会尽力而为。”
2. 这应该启动最黑暗的觉醒任务。
3. 前往罗杜尔堡垒【没有任务指示,但是任务菜单里有提示。如果你看不懂的话,笔者截图如下。】
【想多了,9dm根本不让我上传这么大的图,
从地图上看 在石头溪谷洞穴的大约左下方的一根手指关节这么长的距离,
有一个任务提示中提到的小冰川过道,通过这里的路就可以去到山上的罗杜尔堡垒。
当然你应该也可以直接老滚式上山上去,不过我不知道会不会有BUG】
4. 杀死所有 Thalmor【索寞】 士兵和巫师。
5. 找到 Thalmor【索寞】 指挥官,他是不死的,与他交谈。
6. 此对话将带您前往 Solesteim【索瑟姆分支】,继续沿着正常的任务路径前进,任务如下。
任务分支:Solesteim【索瑟姆】
1. 告诉奥林他看起来不像一个真正的特工,然后指责她想让他闭嘴。(这里有一个口才的检查。如果它不够高,那么你会被引导回 Fort Raldur 路径。)
2. 这应该启动最黑暗的觉醒任务。
3. 与 Gjalund Salt-Sage 交谈并前往 Solstheim【索瑟姆】。
4. 前往 Fort Frostmoth 东北部的 Windsong Cave。
5. 注意:不要带太多粉丝,因为它很拥挤。
6. 导航到下风歌洞。
7. 与 Nerevarine【存在于Aurlyn设定中的人物,他们的关系略复杂。】 交谈,然后与 Aurlyn 交谈。
8. 回到泰姆瑞尔的老赫罗尔丹(马卡斯以东,罗里克斯特德以西)附近的时间尽头。
9. 听听 Aurlyn 和 Nerevarine 之间的交流。【如果Aurlyn只会愣愣的看着你不对话,那么恭喜你,你又只能跳过了】
10. 与Aurlyn战斗。
11. 最后一次与Aurlyn交谈。
12. 任务完成。
结果:Aurlyn 现在变成凡人。【注意,此时Aurlyn将会变得和普通随从一样可以被玩家杀死,如果你不希望变成这样,直接点选后用代码setessential 1设置回不死吧。】
奖励:Eridani 的鞍座升级【老实说,因为笔者练三神,我没搞懂到底给了我什么。】
第 8 部分:与Aurlyn结婚
要求:40 声望,30 天,完成冰川纪元。
1.在 Origin Story【起源故事/第六部分】 问过的对话中
与 Aurlyn 交谈并说“我有一些问题要问你。” 然后说“你穿那件衣服不冷吗?”
2.问 Aurlyn “那么你真正的装备是什么?”
3.遵循游戏本身的结婚程序。
奖励:和Aurlyn同居的家,Aurlyn的“真身”装束。Aurlyn可以“复活”。
第 9 部分:Serenity【宁静,Aurlyn的女儿】
要求:35声望,28天,最黑暗的觉醒完成,起源故事完成。
1.前往 Riften【裂谷城】 的 Honorhall 孤儿院。
2. 问Aurlyn:“我们可以谈谈吗?” 然后“你有没有自己的孩子?”
3. 最后问“你有没有再见到她?”
4. 以任何方式进入 Blackreach【黑降】。
5. 进入 Sinderion的现场实验室【辛德莱昂的研究室/猩红奈恩根任务点】。
6. 如果里面没人,请稍等片刻,等待 Serenity【宁静】 到达。【如果没来,那就直接代码Prid xx29e5b0再moveto player。】
7. 自我介绍,让她跟着你。
奖励:额外的追随者、购买的新物品、恢复系训练。
注意:一旦她被添加为追随者,Serenity【宁静】 就不会返回 Blackreach【黑降】。如果您忘记添加她,她将无限期地留在 Blackreach【黑降】。一旦她成为追随者,她就会被添加到你的召唤法术中,但只有在她目前已在队伍里的情况下才能被召唤。
12. 寻找在修道院内部或外部漫游的 Aurlyn。
Serenity的行动模式/日常时间表
(1). 早上(早上 6 点 - 11 点),大地图外。
(2). 下午(上午 11 点至下午 4 点),Skaal 村。
(3). 晚上(下午 4 点至晚上 10 点),大地图外。
(4). 睡觉(晚上 11 点 - 早上 6 点),她的家。
(5). 注意:晚上 10 点至晚上 11 点的延时默认为沙盒行为。
注意:Serenity 的家在 Frost Ivy Glade(Solsteim【索瑟姆】 的 Skaal村【斯卡尔村/龙裔DLC主线】 以北)
第 10 部分:未命名(法术增益任务)
待定
要求:5 声望,3 天,解锁宁静。
第 11 部分:母亲的罪孽
待定
要求:10 声望,7 天,解锁宁静。
第 12 部分:婚姻与宁静
待定
要求:15声望,30天,至暗觉醒完成,起源故事完成。
第 13 部分:其他
1. 主要角色代码
(1). Aurlyn - BaseID xx005903,RefID xx005906
(2). 宁静 - BaseID xx29E5AC,RefID xx29E5B0
2. 信誉系统【即前文“声望”】
(1). 吸血鬼和狼人角色会直接受到 15 分的惩罚。再次成为凡人会使玩家恢复被惩罚的分数的一半。
(2). Sweetroll - 使用 Aurlyn 的 Sweetroll 会受到 25pt 的惩罚。【没搞懂这个是什么】
(3). 完成 Aurlyn/Serenity 的任务可获得 3 点奖励。
(5). 普通的任务通常会提供 1 点奖励。一些任务会受到惩罚,例如在黎明守卫中与吸血鬼站在一边。
(6). 玩家-NPC关系随着声望高于0而变化,关系下降的程度不低于“熟人”,不高于“盟友”(0-3)【应该是setrelationshiprank代码用的那个】。
3. 左上角留言或弹窗提示:
“XXX想多陪陪你。” 同伴任务已解锁。
“Aurlyn似乎很在意什么。”冰川纪元任务已解锁。
“Aurlyn 感觉非常亲切。” 光之剑解锁。
“Aurlyn 有一种分享的心情。” 军械库解锁。
“Aurlyn想和你谈谈。” 起源故事任务已解锁。
“Aurlyn看起来很担心。” 最黑暗的觉醒任务已解锁。
“你考虑过领养吗?”Serenity【宁静】解锁。
“XXX 想把事情提升到一个新的水平。” 伴侣愿意结婚了。
“找出Serenity一直在调查的事情。” 母亲的罪孽任务已解锁。
4 礼物
松木法杖 - 用祖母绿(完美无瑕)、铁匕首、木柴和皮条制成
馅饼 - 用牛肉、韭菜、蜂蜜酒、土豆和小麦烹制
空白笔记本 - 用皮革和纸卷制成
向日葵树 - 在时光尽头洞穴的入口处(最后DA战斗的位置)
注意:礼物提供 +5 声望,并且只能赠送一次。
5. 特殊的图书
炼金术书 - 玩家学习所有成分效果。每小时一次体力完全耗尽作为惩罚。预计游戏时间约为4.5天。
CheatBook (Book of Foreknowledge) - 启用作弊模式。奖励全给,任务失败。在 Aurlyn 的马厩找到。作弊模式可以立即访问两个角色,并且玩家不会遭受声誉损失。
6. 召唤与怪物
故事模式 - 使用技能时有 30% 的几率召唤敌对怪物。敌对怪物的数量以 0.04% 的速度增加(每 25 次施放)。
作弊模式 -30% 使用技能时召唤敌对怪物的几率。敌对怪物的数量以 0.06% 的速度增加(大约每 15 次施法)。
龙和巨人只在外部生成(IsInInterior=0)。所有其他敌对都会在其中生成。
7.Mod 的相关命令:修改这些值会对您的游戏产生不利影响。使用前请存档,做好准备。
“Set AurlynDispositionCheckGlobal to 1”. 当某些标记被击中时,处置更新。
“Set Aurl_Debug to 1”. 影响声誉的变量的每日通知。
“set AurlynReputationGlobal to ##”. 改变 Aurlyn 在心中的声望。
“set AurlynDaysKnownGlobal to ##”. 改变与Aurlyn 相处的时长。
“set AurlynSerenityReputationGlobal to ##”. 改变Aurlyn【或宁静?】在心中的声望。
“set AurlynSerenityDaysKnownGlobal to ##”. 已知改变与Aurlyn【或宁静?】 相处的时长
8. 战斗策略(“我们可以谈谈吗”/“让我们讨论一下战斗策略”)
添加/移除剑 - 移除强大的剑
添加/删除员工 - 删除强大的员工【随从?】
添加/移除盔甲 - 移除盔甲和斗篷,以便 Aurlyn/Serenty 装备自定义装备。
杀戮窃取 - 稍微降低法力值和生命值,因此 Aurlyn 的整体力量不那么强大。
至日的混乱战争头盔 - 圣诞帽
安装 - 根据未安装时的设置,将安装发送回家或将它们留在当前位置。
9. MOD给予的附魔
(1).剑(普通):15pts火焰伤害,15pts吸收不死生物的生命值。吸收生命值:3pts@lvl30、6pts@lvl45、9pts@lvl60、12pts@lvl80。AH 总伤害:30pts。适用于玩家剑、Aurlyn 克隆体、Burning Vengeance。
(2).剑(Aurlyn):15pts火焰伤害(白天),15pts寒冷伤害(夜晚)。@6am 和 6pm 的额外 1 小时交叉。5pts 为不死生物吸收生命值。吸收生命值:3pts@lvl30、6pts@lvl45、9pts@lvl60、12pts@lvl80。AH 总伤害:30pts。适用于 Aurlyn 的剑。
改变发型
1. 使用 Wrye Bash 将 Aurlyn 设置为 ESM。您需要将 Aurlyn 基本文件设置为 master。如果您对 Aurlyn mod 进行了更改,请在更改其状态之前重新安装它。
2. 退出 Wrye Bash。设置您的 MO,以便您拥有干净的配置文件(减少错误数量)。
3. 启用 Aurlyn、你的头发模型和你的种族变形模型(例如 Racemenu)和任何依赖项。
4. 打开CK。勾选 Aurlyn,但不要将其设置为 Active。对 Aurlyn NPC 记录进行小幅编辑(例如增加 Calc Min Stat)。
5. 保存您的 ESP 文件并为其命名。退出CK。
6. 进入您的 MO 覆盖文件夹并将新的 ESP 移动到您的新补丁 facegen 文件夹。
7. 当您在此处(在 Overwrite 文件夹中)时,请务必清除之前尝试生成的所有网格或纹理文件。
8. 您现在应该有一个 ESP 文件和 Meshes, and Textures 文件夹。
注意:这是您的基本版本。如果出现问题,这就是您的依靠。
9. 创建基本版本文件夹的副本。注意:这将是您的工作文件夹。
10. 将头发和细线网格文件和纹理文件从头发模型复制到您的工作文件夹(meshes/actors/character/aurlyn/hair)。
注意:我不知道这对 Apachii 是如何工作的,所以你需要弄清楚是需要两条细线还是只需要一条细线。
11. 将网格重命名为“发型”、“发际线”和“发际线 2”。
12. 将与相应网格关联的纹理文件复制到工作文件夹(保持文件夹结构不变)。
13. 将 00005903.NIF 复制到 Overwrite/SKSE/Plugins/CharGen/ 并在文件名中添加“_original”。
14. 将“AurlynNewFace.jslot”从 Aurlyn Info/Aurlyn 和 Serenity Facial Presets 复制到 Overwrite/SKSE/Plugins/CharGen/Presets。
15. 加载 Mod 管理器。
16. 启用工作文件夹 mod(不是基本版本)。
17. 启动 CK 并重新打开 ESP。
18. 转到角色\头部。
19. 将 Aurlyn 的头发、harline 1 和 2、眉毛、头部和眼睛设置为可玩。
20. 保存并退出 CK。
21. 运行天际。
22. 脱光衣服并启动创建菜单。
23. 将种族设置为高等精灵,女性,体重 0.1 (10)。
24. 转到预设。加载预设。导入 Aurlyn 的头部 jslot。
25. 去雕刻。进口头。导入您保存的头部。
26. 去头发。将头发设置为 AurlynHairHP(您的模组名称应该会出现)。
27. 注意:如果头发不是您在前面步骤中选择的头发,那么您选错了头发。
28. 返回雕刻。导出 head 并为其创建一个名称(与 Aurlyn 的 refID 不同)。
29. 退出游戏。
30. 将导出的 head nif 复制到工作文件夹。
31. 使用 NifSkope 打开工作文件夹和新导出的头部 Nif。
32. 在导出的头部 nif 中突出显示“AurlynHairHP”并将其重命名为“HairFemaleElf06”(编辑字符串文本)。
33. 突出显示“AurlynHairlineHP”并将其重命名为“HairlineFemaleElf06”。(编辑字符串文本)在导出的头部 nif 中。
34. 突出显示“HairFemaleElf06”并将分支从导出的 nif 复制到原始 nif。
35. 重复“AurlynHairline2HP”。
注意:您只需要复制重命名的“AurlynHairlineElf06”,如果它与原始内容不同(例如更改种族或头发模型)。
36. 去掉原来的“HairFemaleElf06”和“AurlynHairline2HP”的分支。
37. 保存原始 Nif 并退出 NifSkope。退出导出的 Nif 而不保存。
38. 禁用 Racemenu 和您选择的头发模型。
39. 启动游戏并确认头发和颜色是您选择的并且头发不是半透明的。
40. 如果一切正常,那么恭喜你,现在是时候清理了。
41. 转到您的 mods 目录并删除您创建的基本版本文件夹。转到 SKSE\Plugin\Chargen 并删除用于创建补丁的所有文件。
42. 进入 CK,启动您的补丁,并重置您在第 4 步中最初更改的任何统计信息。
从理论上讲,您应该能够简单地打开原始头发和发际线 nif,重命名字符串以匹配 Aurlyn 的字符串,然后在将 nif 文件复制并重命名为 hairline.nif、hairline.nif 和 hairline2 后,将这些块单独复制到 Aurlyn 的 head nif 中。没有。然而,这些是改变面部和身体(去除脂肪)的先决步骤。这些步骤应该使您的头发变化与 Aurlyn mod 的大多数变化无关,但她的 NPC 记录的变化除外。您的工作是确保您的自定义补丁与 Aurlyn 未来的任何更改保持一致。我不会为您修复它或帮助您解决因您的自定义版本而出现的任何问题。
官方攻略文本原址:
https://docs.google.com/document ... 7tzlKB5ZTgZQ-1/pub?
Nexus的MOD官方发布地址:
https://www.nexusmods.com/skyrim ... mods/9536?tab=posts
此文作者:盛夏与大雨之恋歌(就是本人) https://www.bilibili.com/read/cv14217154 出处:bilibili
——————————————————下为原文—————————————————
Secrets of the Dawnstone
Quests
Part 1: The Introduction
00001. Requirements: Above -50 Reputation, 0 Days
00002. Complete the "Dragon Rising" main quest and make the trip to High Hrothgar to meet with the Greybeards ("The Way of the Voice" (MQ105)).
00003. Demonstrate your voice or cancel out of the request.
00004. Find Aurlyn roaming the interior or exterior of the monastery.
00001. Morning (6am - 11am), inside HH.
00002. Afternoon (11am - 4pm), exterior HH.
00003. Night (4pm - 10pm), inside HH.
00004. Sleep (11pm - 6am), her home.
00005. Note: 10pm-11pm time lapse defaults to sandbox behavior.
00001. Introduce yourself to Aurlyn and convince her to leave High Hrothgar and follow you.
00002. Note: Aurlyn’s home is inside of HH near the conference table.
Part 2: Mead Is Like Bottled Poetry
00001. Requirements: 5 Reputation, 3 Days
00002. At High Hrothgar, speak to Aurlyn by saying “I have some questions for you” then asking her “Is your composure just a facade?”
00003. Go to an inn.
00004. Speak to Aurlyn.
00005. Select "You're always so composed! Why not relax and have a drink?"
00006. Encourage her to have another round or tell her she’s had enough to end the quest.
00007. If you continue, you will be warped to Blackreach and make be attacked so be ready to defend yourself.
00001. Note: This is also a good opportunity to start "A Return To Your Roots" quest.
00001. Ask Aurlyn "What did you do?" and say "Yes" to risk warping again or “No” to discontinue the quest.
00002. You will be warped to Fallowstone Cave.
00003. You will very likely be attacked by animals as soon as you Appear so ready your weapons.
00004. Speak to Aurlyn and say "You messed up again!"
00005. Give her one more chance to try again or take your chances walking home which will discontinue the quest.
00006. Speak to Aurlyn one last time and say "Looks like you managed to do it in the end."
00007. Continue the remaining dialog with Aurlyn to complete the quest.
00008. Rewards: You will be given First Light (25 magicka pts), Fires of Dawn (10% Frost Resist), and Heavenly Cluster as rewards. Heavenly Cluster gives the following custom spells: Celestial Radiance, Dawn Aura, Daybreak, Shining Fractal, Solar Zenith, Starlit Barrier, and Twilight Orb.
00001. Note: First Light and Fires of Dawn are only active while Aurlyn is in your party.
00002. Note: If you are role playing a non-magical character do not want the spells forced on you then don’t open the book.
00001. Consequences: If you discontinue the quest at any time during Blackreach or Fallowstone Cave then you’ll lose some or all your rewards as well as losing the ability to use Aurlyn’s teleportation skill back to High Hrothgar.
Part 3: Glacial Epoch quest
00001. Requirements: 10 Reputation, 7 Days.
00002. Speak to Aurlyn and select "I want to discuss something with you."
00003. Select "I'm curious about your past." then "I'm ready to hear about your past."
00004. Listen about her past.
00005. Select "I want to discuss something with you" again.
00006. Select "Do you remember anything about your ancient past?"
00007. Listen more.
00008. Once she is done, select "There must be some way to find out."
00009. She will mention deciphering an elder scroll by a moth priest.
00010. Head to Winterhold College (you will need at least 30 gold if you cannot talk your way in).
00011. Enter "Hall of the Elements" then turn right into "The Arcanaeum".
00012. Speak to the Moth Priest then Aurlyn.
00013. Head to Solitude to get a ship. You can get a ship in one of two manners:
00001. Pay your way - Head to the Solitude docks and speak to Vittoria Vici's (if she’s still alive) or Aquillius Aeresius and give 5000 gold for a ship.
00002. Steal a ride - Head to Solitude docks and board the Dainty Sload. Speak to Aurlyn after clearing the boat.
00001. Note: If you plan on bringing additional followers for back up, now would be the time to recruit them because there is no going back once you hit Atmora.
00001. Speak to Aurlyn as soon as you land.
00002. Make your way through Atmora Ruins until you reach the battlegrounds.
00003. Defeat the Mythic Dragon Conduit.
00004. Speak to Aurlyn about the Conduit.
00005. Speak to Aurlyn one more time and accept the amulet.
00006. Board the rowboat, you’ll be returned to Solitude docks, and the quest is completed.
00007. Rewards: Dawnstone Pendant.
Part 4: Ray Of Light conversation
00001. Requirements: 15 Reputation, 12 Days
00002. Speak to Aurlyn and say “Can We Talk” then "How did you come by your sword?"
00003. Continue the conversation.
00004. Select "At any rate, would you be willing to forge a sword for me?"
00005. Rewards: You will be given Ray of Light (sword) and elder Flame (staff)
Part 5: Armory
00001. Requirements: 20 Reputation, 15 Days, Level 30.
00002. Speak to Aurlyn and say “Can We Talk” then “Can I view your stash?”
00003. Rewards: You will be given multiple items to purchase from her armory collection.
Part 6: Origin Story
00001. Requirements: 25 Reputation, 20 Days, Glacial Epoch completed.
00002. Speak to Aurlyn and say “I have some questions for you.” then say “Aren’t you cold in that dress?”
00003. Continue the conversation. Select “That dress somehow doesn’t seem right.”
00004. Continue the conversation. Select “Something must have hAppened to cause you to act in this manner.”
00005. Select “Sounds like quite a story.” then “Sure.”
00006. Select “How did you manage to live through being undone?” to finish the conversation.
00007. Rewards: If completed successfully, unlocks marriage and additional follower paths.
Part 7: Darkest Awakening
00001. Requirements: 30 Reputation, 25 Days, Glacial Epoch completed.
00002. Leave High Hrothgar and go somewhere else.
00003. Speak to Aurlyn and say "I have questions for you", "I had more questions" then "Any news of current events".
00004. Repeat this process multiple times. She will eventually mention something about "one who walks like us" and "Dawn, Fire, and Dreams" (or just spam until "Any news of current events" stops showing up).
00005. Return to High Hrothgar.
00006. Listen to the exchange between the Thalmor Agent and Aurlyn.
00007. Ask Aurlyn "Why did you attack that Dumner agent?"
00001. Important note: Depending on how you respond, this quest will fork in two different paths (three if you include "I can't help you" which is null).
00001. Quest fork: Fort Raldur
00001. Say "Then I'll do what I can."
00002. This should initiate Darkest Awakening quest.
00003. Travel to Fort Raldur.
00004. Kill all the Thalmor soldiers and wizards.
00005. Find the Thalmor commander and speak to him.
00006. This conversation will send you towards Solesteim to continue down the normal quest path.
00001. Quest fork: Solesteim
00001. Tell Aurlyn he did not seem like a true agent then accuse her of wanting to silence him. (There is a speech check here. If it's not high enough then you're directed back to the Fort Raldur path.)
00002. This should initiate the Darkest Awakening quest.
00003. Speak to Gjalund Salt-Sage and travel to Solstheim.
00004. Go to Windsong Cave northeast of Fort Frostmoth.
00001. Note: Do not bring too many followers because it is crowded.
00001. Navigate to Lower Windsong Cave.
00002. Speak to Nerevarine then Aurlyn.
00001. Head to Time's End near Old Hroldan back on Tamriel (east of Markarth, just west of Rorikstead).
00002. Listen to the exchange between Aurlyn and Nerevarine.
00003. Fight Aurlyn.
00004. Speak to Aurlyn one final time.
00005. Quest completed.
00006. Consequences: Aurlyn now becomes mortal.
00007. Rewards: Saddle upgrade for Eridani
Part 8: Marriage to Aurlyn
00001. Requirements: 40 Reputation, 30 Days, Glacial Epoch completed.
00002. During the Origin Story conversation ask Aurlyn “What’s your true outfit then?”
00003. Follow normal procedure for marriage.
00004. Rewards: Cohabitate Aurlyn’s home, Aurlyn’s “true form” outfit. Aurlyn can “resurrect”.
Part 9: Serenity
00001. Requirements: 35 Reputation, 28 Days, Darkest Awakening completed, Origin story completed.
00002. Go to Riften’s Honorhall Orphanage.
00003. Ask Aurlyn “Can we talk?” then “Did you ever have any children of your own?”
00004. Finally ask “Did you ever see her again?”
00005. Get into Blackreach by whatever means.
00006. Enter Sinderion’s Field Laboratory.
00007. If not present, wait a bit for Serenity to arrive.
00008. Introduce yourself and ask her to follow you.
00009. Rewards: Additional follower, new items to purchase, Restoration training.
00010. Note: Serenity does not return to Blackreach once she’s been added as a follower. If you forget to add her she will remain in Blackreach indefinitely. She will be added to your summoning spell once she’s made a follower however can only be summoned if she’s currently enlisted.
00011. Find Aurlyn roaming the interior or exterior of the monastery.
00001. Morning (6am - 11am), outside FIG.
00002. Afternoon (11am - 4pm), Skaal village.
00003. Night (4pm - 10pm), outside FIG.
00004. Sleep (11pm - 6am), her home.
00005. Note: 10pm-11pm time lapse defaults to sandbox behavior.
00006. Note: Serenity’s home is at Frost Ivy Glade (north of Skaal village in Solsteim)
Part 10: Unnamed (spellsbenefit quest)
TBA
Requirements: 5 Reputation, 3 Days, Serenity unlocked.
Part 11: Sins Of The Mother
TBA
00001. Requirements: 10 Reputation, 7 Days, Serenity unlocked.
Part 12: Marriage to Serenity
TBA
00001. Requirements: 15 Reputation, 30 Days, Darkest Awakening completed, Origin story completed.
Part 12: Miscellaneous
00001. Actors
00001. Aurlyn - BaseID xx005903, RefID xx005906
00002. Serenity - BaseID xx29E5AC, RefID xx29E5B0
00001. Reputation system
00001. Vampire and Werewolf characters take a 15 pt penalty. Becoming mortal again gives the player back ½ credit for the penalty.
00002. Sweetroll - Taking Aurlyn’s sweetroll will get a 25pt penalty.
00003. Completing Aurlyn/Serenity quests nets a 3pt bonus.
00004. Vanilla quests normally give 1pt bonus. Some quests give a penalty such as siding with vampires in Dawnguard.
00005. Player-NPC relationship changes with reputation above 0. Relationship will drop no lower than “acquaintance” and no higher than “ally” (0-3).
00006. Messages:
00001. “XXX wants to spend more time with you.” Companion quest unlocked.
00002. “Aurlyn seems very concerned about something” Glacial Epoch unlocked.
00003. “Aurlyn is feeling very gracious.” Ray of Light sword unlocked.
00004. “Aurlyn is in a sharing mood.” Armory unlocked.
00005. “Aurlyn wants to talk to you.” Origin story unlocked.
00006. “Aurlyn seems very Apprehensive.” Darkest Awakening unlocked.
00007. “Have you ever considered adoption?” Serenity unlocked.
00008. “XXX wants to take things to the next level.” Companion is willing to marry.
00009. “Find out what Serenity has been investigating.” Sins of the Mother unlocked.
00001. Gifts
00001. Pine Staff - crafted with emerald (flawless), iron dagger, firewood, and leatherstrips
00002. Pie - cooked with beef, leek, mead, potato, and wheat
00003. Blank Notebook - crafted with leather and paper roll
00004. Sunflower Tree - found at the entrance of Time’s End cave (location of final DA battle)
00001. Note: Gifts grant +5 reputation and can only be given once.
00001. Books
00001. Alchemist book - player learns all ingredient effects. Once per hour stamina is drained completely as penalty. Estimated game time is about 4.5 days.
00002. CheatBook (Book of Foreknowledge) - Enables cheatmode. All rewards given, quests are failed. Found at Aurlyn’s stable. Cheat-mode gives instantaneous access to both characters and player suffers no reputation penalties.
00001. Summon
00001. Story-mode - 30% chance to summon hostile monsters when using skill. Number of hostile monsters increases @ 0.04% rate (every 25 casts).
00002. Cheat-mode -30% chance to summon hostile monsters when using skill. Number of hostile monsters increases @ 0.06% rate (about every 15 casts).
00003. Dragons and giants only spawn in exteriors (IsInInterior=0). All other hostiles spawn in either.
00001. Mod Commands: Modifying the values can adversely affect your game. You break it, you buy it.
00011. “Set AurlynDispositionCheckGlobal to 1”. Disposition updates when certain markers are hit.
00012. “Set Aurl_Debug to 1”. Daily notifications of variables impacting reputation.
00013. “set AurlynReputationGlobal to ##”. Changes Aurlyn’s reputation
00014. “set AurlynDaysKnownGlobal to ##”. Changes Aurlyn’s days known
00015. “set AurlynSerenityReputationGlobal to ##”. Changes Aurlyn’s reputation
00016. “set AurlynSerenityDaysKnownGlobal to ##”. Changes Aurlyn’s days known
00001. Battle Strategy (“Can we talk”/”Let’s discuss battle strategy”/)
00001. Add/Remove sword - removes powerful sword
00002. Add/Remove staff - removes powerful staff
00003. Add/Remove armor - removes armor and cape so Aurlyn/Serenty will equip custom gear.
00004. Kill stealing - Lowers mana and health slightly so Aurlyn’s is less powerful overall.
00005. Chaotic War Helmet of Solstice - Christmas hat
00006. Mounts - sends mounts home or leaves them at current location based on setting when not mounted.
00001. Enchantments
00001. Sword (general): 15pts fire damage, 15pts absorb health to undead. Absorb health bonus: 3pts@lvl30, 6pts@lvl45, 9pts@lvl60, 12pts@lvl80. Total AH damage: 30pts. Applies to player sword, Aurlyn clone, Burning Vengeance.
00002. Sword (Aurlyn): 15pts fire damage (day), 15pts chill damage (night). Bonus 1hr crossover of both @6am and 6pm. 5pts absorb health to undead. Absorb health bonus: 3pts@lvl30, 6pts@lvl45, 9pts@lvl60, 12pts@lvl80. Total AH damage: 30pts. Applies to Aurlyn’s sword.
00001.
00001.
Changing Hairstyles
00001. Use Wrye Bash to set Aurlyn as an ESM. You will need to set the Aurlyn base file as master. If you made changes to Aurlyn mod, reinstall it again before changing its state.
00002. Exit Wrye Bash. Set your MO so that you have a clean profile (reduces the amount of errors).
00003. Enable Aurlyn, your hair mod, and your race morph mod (e.g. Racemenu) and any dependencies.
00004. Open CK. Tick Aurlyn but do NOT set it to Active. Make a minor edit to Aurlyn NPC record (e.g. increasing the Calc Min Stat).
00005. Save your ESP file and give it a name. Exit CK.
00006. Go into your MO overwrite folder and move the new ESP to your new patch facegen folder.
00007. While you are here (in the Overwrite folder) be sure to clean up any Meshes or Texture files that are generated from previous attempts.
00008. You should now have an ESP file and Meshes, and Textures folder.
00001. Note: This is your base version. This is what you fall back on if something goes wrong.
00001. Create a copy of your base version folder. Note: This will be your working folder.
00002. Copy the hair and hairline mesh files and texture files from the hair mod to your working folder (meshes/actors/character/aurlyn/hair).
00001. Note: I have no idea how this works with Apachii so you'll need to figure out if there are two hairlines needed or just one.
00001. Rename the meshes to ""hairstyle", "hairline", and "hairline2".
00002. Copy the texture files associated with the respective mesh to the working folder (leave folder structure intact).
00003. Copy 00005903.NIF into Overwrite/SKSE/Plugins/CharGen/ and add "_original" to the filename.
00004. Copy "AurlynNewFace.jslot" from Aurlyn Info/Aurlyn and Serenity Facial Presets to Overwrite/SKSE/Plugins/CharGen/Presets.
00005. Load Mod Organizer.
00006. Enable the working folder mod (not the base version).
00007. Launch CK and reopen the ESP.
00008. Go to Character\Headpart.
00009. Set Aurlyn's hair, harline 1 and 2, brows, head, and eyes to playable.
00010. Save and exit CK.
00011. Run Skyrim.
00012. Strip naked and launch the creation menu.
00013. Set race to High Elf, Female, weight 0.1 (10).
00014. Go to PRESETS. Load Preset. Import Aurlyn's head jslot.
00015. Go to SCULPT. Import Head. Import your saved head.
00016. Go to HAIR. Set the hair to AurlynHairHP (your mod name should Appear).
00001. Note: If the hair isn't what you selected in the earlier steps then you messed up by picking the wrong one.
00001. Return to SCULPT. Export head and create a name for it (dissimilar to Aurlyn's refID).
00002. Exit the game.
00003. Copy the exported head nif to the working folder.
00004. Open up both the working folder and newly exported head Nifs with NifSkope.
00005. Highlight "AurlynHairHP" and rename it to "HairFemaleElf06" (Edit String Text) in the exported head nif.
00006. Highlight "AurlynHairlineHP" and rename it to "HairlineFemaleElf06". (Edit String Text) in the exported head nif.
00007. Highlight "HairFemaleElf06" and copy the branch from the exported nif to the original nif.
00008. Repeat for "AurlynHairline2HP".
00001. Note: You only need to copy over the renamed "AurlynHairlineElf06" if it is different than what is already in the original (e.g. changing race or hair mod).
00001. Remove the branch of the original "HairFemaleElf06" and "AurlynHairline2HP".
00002. Save the original Nif and exit NifSkope. Exit the exported Nif without saving.
00003. Disable the Racemenu and your chosen hair mod.
00004. Launch the game and confirm the hair and color are what you selected and the hair isn't translucent.
00005. If everything is working then congratulations now it's time to clean up.
00006. Go to your mods directory and delete the base version folder you created. Go SKSE\Plugin\Chargen and delete all the files used for creating the patch.
00007. Go into CK, launch your patch, and reset whatever stat you originally changed in Step #4.
Theoretically you should simply be able to open the original hair and hairline nifs, rename the strings to match Aurlyn's, then copy the blocks individually into Aurlyn's head nif after copying and renaming the nif files to hairstyle.nif, hairline.nif, and hairline2.nif. However these are the prerequisite steps to making facial and body changes (with the fat trimmed out). These steps should make your hair change independent of most changes to Aurlyn mod with the exception of changes to her NPC record. It'll be your job to make sure your customized patch stays compliant with any future changes to Aurlyn. I won't fix it for you or help you troubleshoot any problems that arise from your customized version.
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