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发表于 2022-4-22 12:37:41
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大佬帮忙看看这个,黎明守卫DLC暗临洞穴固定闪退
Possible relevant objects (4)
{
[ 198] BSLightingShaderProperty(Name: null)
[ 209] NiNode(Name: `NPC L Forearm [LLar]`)
[ 350] NiNode(Name: `Scene Root`)
[ 421] BSLeafAnimNode(Name: `MountainFlower02Blue`)
}
Probable callstack
{
[0] 0x7FF7200FDDDA (SkyrimSE.exe+D6DDDA) unk_D6DD70+6A
[1] 0x7FF7206B83B5 (SkyrimSE.exe+13283B5) unk_1328370+45
[2] 0x7FF71FFF8CEF (SkyrimSE.exe+C68CEF) unk_C68BA0+14F
[3] 0x7FF7200CA58E (SkyrimSE.exe+D3A58E) unk_D3A4D0+BE
[4] 0x7FF71F8AE646 (SkyrimSE.exe+51E646) unk_51E440+206
[5] 0x7FF7200C9445 (SkyrimSE.exe+D39445) unk_D392B0+195
[6] 0x7FF720625D93 (SkyrimSE.exe+1295D93) unk_1295C30+163
[7] 0x7FF7206753DE (SkyrimSE.exe+12E53DE) BSShaderTextureSet::SetTexture_12E5390+4E
[8] 0x7FF72065F549 (SkyrimSE.exe+12CF549) BSLightingShaderMaterialBase::OnLoadTextureSet_12CF480+C9
[9] 0x7FF720654E76 (SkyrimSE.exe+12C4E76) BSLightingShaderProperty::unk_12C4CC0+1B6
[10] 0x7FF71FFEBD71 (SkyrimSE.exe+C5BD71) NiStream::Func15_C5BA80+2F1
[11] 0x7FF71FFE9FBE (SkyrimSE.exe+C59FBE) NiStream::Func1_C59F90+2E
[12] 0x7FF7200C69D8 (SkyrimSE.exe+D369D8) BSStream::unk_D36950+88
[13] 0x7FF7200BE949 (SkyrimSE.exe+D2E949) unk_D2E880+C9
[14] 0x7FF71F4935B1 (SkyrimSE.exe+1035B1) unk_1033E0+1D1
[15] 0x7FF71F54A12F (SkyrimSE.exe+1BA12F) unk_1BA000+12F
[16] 0x7FF7200C0240 (SkyrimSE.exe+D30240) unk_D300F0+150
[17] 0x7FF7200C0D10 (SkyrimSE.exe+D30D10) BSResource::EntryDB<BSModelDB::DBTraits>::Func3_D30CE0+30
[18] 0x7FF71FFD3EBE (SkyrimSE.exe+C43EBE) BSResource__EntryDB_gs_T1_ge_::unk_C43E70+4E
[19] 0x7FF7200BD69D (SkyrimSE.exe+D2D69D) IOManager::Func21_D2D630+6D
[20] 0x7FF7200BA361 (SkyrimSE.exe+D2A361) BSTaskManagerThread::Func1_D2A220+141
[21] 0x7FF71FF9D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D
[22] 0x7FFDDA4A7034 (KERNEL32.DLL+17034)
[23] 0x7FFDDA8A2651 (ntdll.dll+52651)
} |
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