Important
This mod is not doing anything super crazy that will nuke your save but this is a BETA release and it does do strange things. Make a backup of your save so you can go back to having fun if I somehow ruin your life.
How it works is you craft furniture at the forge. They will be in your MISC inventory. To place them in the world you attempt to EQUIP, NOT DROP them and that will close the menu and place it automatically. Once the object is in the world you can talk to it to get a menu of options you can use.
Run FNIS after installation.
Known Issues
Did you run FNIS?
Move mode is not as smooth like in Fallout 4. It's a silly thing working in a stupid way. The slower your PC is the more laggy the move mode will be.
Some devices still have floating bits when there is no NPC in them, like the wood pony has floating cuffs. Those will be updated eventually for moar immersion.
Changes since Beta 6
Fix player being unable to move after self-bondage.
Cleans up some log errors about missing properties related to juices. You may still have them though in your papyrus log until a fresh save. But its not a problem so you don't need to.
Having the book in your inventory is no longer required to tell NPCs to go away when they are following you.
Fix load screen text and device position in the optional esp.
Fix the Lady Pot mesh for Argonians (note, this is still not actually attainable without cheating in the game as its not fully ready, but people are doing it anyway, so there you go)
Add MCM option to not tint the screen in Move Mode.
Add MCM option to not tint the screen in Assign NPC Mode.
Fix (hopefully) camera aim targeting when activating Move Mode on a piece of furniture over your head. It's a shittone of trigonometry and I went to public school in fucking Indiana like 20 years ago ok I'm sorry roflmao.
Fix missing lemonade stand move ghost.
Fix interactions showing "time bound" status messages.
Add reaction support to interactions. You'll see the character on the chair squirming a little when you sit on them.
How-To guide in the right sidebar here on the wiki has been "finished" to describe the entire process of adding a new simple furniture to Display Model as an expansion pack.
Started documenting the JSON file info, also found in the right sidebar here on the wiki.
Slaves following via DM's "Follow Me" command will stand farther away while you are combat. more accurately they likely will not run away from combat but rather they won't keep trying to climb up your asscrack while kiting.
Added "stay here" command.
Updated chapel of dibella to new format where wrist cuffs are separate so you wont see them floating there idle anymore. If you currently have some of these furniture deployed with someone, you may need to talk to them and choose "reload device" before seeing the cuffs again.
New furniture: The Board