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马上注册领取绝版勋章
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本帖最后由 aimaozhai 于 2022-10-12 21:23 编辑
原址:https://www.nexusmods.com/skyrimspecialedition/mods/6308
作者:PrivateEye
版本:5.2.1
汉化者:爱猫宅
重型军械库是一款老牌的lore向装备mod,为天际增加了各种材质的独特武器,如黑檀三叉戟,玻璃大槌等等……
于3月份大更4.01,汉化词条从上百增加到3700+,各种修复,为每种武器都增加了附魔……我汉化得好痛苦~~对了,最新版的艺术馆补丁是适配本版本的,用旧版重型军械库+最新版艺术馆会出bug
2022年10.12更新5.2.1,作者弄了个安装包,我懒得汉化一堆补丁,就把主体esp汉化了……
链接:https://pan.baidu.com/s/1PmJGA0kfIJ8FmWC22JcOoQ?pwd=ajh6
提取码:ajh6
Version 5.0
- New polearm aniamtions are added! To install these is optional. Huge thanks to NickaNak for allowing me to incorperate the polearm animations from Animated Armory into my mod!
- Added Imperial Battle Axe and Hatchet, completing the set.
- Added new patch for Tamrielic Distribution: Wares of Tamriel Module. Both mods add new weapons to the Alik'r, and with this patch both have a chance to appear.
- Fixed Draugr Dagger not working properly
- Fixed incorrect crit values for Tridents in the WACCF patches
- Minor fixes (spelling mistakes, incorrect bounding volumes, etc.)
Version 4.1
FOMOD installer! Everything you need in one file.
Lots of fixes, ranging from serious bugs to small changes for the sake of consistency (i.e. corrected levels for list entries, or changed certain sound or hit effects). Many, many thanks to DrMonops for helping out!
Changed the way the LITE version works. The lite plugin now requires the main Heavy Armory plugin to work and only contains a variable that will disable all polearms from leveled lists and their crafting recipes. This will make it much easier for me to create future updates.
The old Heavy Armory Draugr dagger, mace and warhammer are back (if you want them to be)! I added three separate plugin options. The first will disable the new Draugr weapons added by the Fishing Creation, and replace them with my own version. The second will disable my version, instead seeding the CC weapons into the leveled lists. The third option will make both versions appear.
Added a new Forsworn hatchet, and did some mesh changes to most Imperial polearms and the Iron Club.
New patches! All WACCF and CCOR patches have been moved from Kryptopyr’s Patch Hub to the Heavy Armory FOMOD installer. There are a bunch of patches available for other mods like Animated Armory, Dawnguard Arsenal, Tamrielic Distribution, various audio overhauls, and more! The FOMOD should recognise which mods you have active and help pick the best options for you.
Removed all the Ashen weapons and everything related to them. They are moving to a new home next week!
Again a huge thank you to DrMonops, who did a ton of work on this update!
Version 4.01
- Fixed Missing meshes for Ebony Shortsword and the sheath of the Blades Shortsword (Wakizashi).
Version 4.0
- Split the mod into a "full"and "light" version. Light removes polearm weapons (Halberd, Spears, Shortspears and Tridents) for people who do not want to use those weapons.
- Added a patch for Animated Armoury so polearms will work with new polearm animations (for people who do want to use those weapons).
- Reworked hit boxes on all weapons. Fixed various mesh mistakes, wrong normals, updated tangents, or simply reworked some designs.
- Changed the stats on a couple of weapons. Halberds, Spears, Shortspears, Tridents and Quarterstaves all had their range decreased somewhat. Clubs had their weight decreased
- Changed the speed of all Greatswords to 0.75 to be consistent with the change from the USSEP.
- Fixed Stalhrim weapons not having the correct stagger chance (0.1 higher than for other matierals).
- Removed all globals and craft conditions that were added by kryptopyr's CCOR, since many of these were outdated. Crafting had been reverted back to base game requirements. This also means that many weapons that were craftable CCOR but not in the base game are not craftable anymore.
- Added WeapType keywords to new weapons (helpful for despolaying custom icons in SkyUI)
- Renamed Blades Sword to Blades Katana and carried over changes from USSEP. All Blades weapons have their speed value increased by 0.05.
- Scimitar has been renamed to Redguard Scimitar and had it's value adjusted to be consistent with the rest of the set. All Redguard weapons had their Crit value increased by 0.1
- Removed the Draugr Dagger, Mace and Warhammer since those are now added by Fishing Creation.
- Added new Draugr Lord weapons. The Draugr Lord Battleaxe has the same reach as the Headsman's Axe from the base game.
- Added new Wooden weapons Added new Ash Spawn Weapons.
- Ash Spawn now have a small chance of dropping a "Smothered" version of their weapon. Skilled smiths will be able to "Reignite" these weapons at a forge. Edited the Ash spawn War Axe and Battleaxe.
- Brought over changes from USSEP. Added a patch for Skyforge weapon textures from aMidianBorn Book of Silence.
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