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最近老是碰到按T等待闪退,求大佬帮忙看下
CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
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If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
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Crashlog Tool: CrashLoggerSSE v1-14-1-0 May 18 2024 23:00:58
Game Version: 1.6.1170
Script Extender: 1.6.1170
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RAM
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RAM Total: 27.7 GB
RAM Used: 10.07 GB
RAM Free: 17.63 GB
Analysis RAM (all good):
It is absolute unlikely that the crash was due to RAM.
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Mod Count:
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Light: 108 Regular: 58 Total: 166
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Header indicators:
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Memory: 0x7FF894DED830 count: (2)
File: UnequipQuiverSE.dll count: (6)
Address: 000D830 count: (2)
Assembler: mov rax, [rcx] count: (1)
[ 0] 0x7FF894DED830 UnequipQuiverSE.dll+000D830 -//- count: (1)
[ 1] 0x7FF894DEEED3 UnequipQuiverSE.dll+000EED3 -//- count: (1)
[RSP+38 ] 0x7FF894DEEED3 (void* -> UnequipQuiverSE.dll+000EED3 xor r9d, r9d) -//- count: (1)
UnequipQuiverSE.dll 0x7FF894DE0000 -//- count: (1)
UnequipQuiverSE.dll -//- count: (6)
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Solutions
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SkyrimSE.exe: count: (42)
This file on its own is not the cause, however, we'll do further parsing...
Could not find any known issues related to SkyrimSE.exe.
SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
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NiNode: count: (4)
Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
Also make sure that you've chosen the HDT/SMP variant of xpmsse.
If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
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RTTIName: "NiNode" count: (4)
Flags: 0x00000009 kDestructible | kInitialized count: (4)
FormType: Static (34) count: (4)
Flags: 0x0000200A count: (4)
EditorID: "荒野" count: (4)
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Modified by: count: (19)
These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating.
If you do have other indicators, try to solve those first!
That said, it is common to have 2-4 mods listed in a row, however,
lists of 5 or more _might_ cause issues by the sheer amount of what possibly could be overwritten several times.
Chance: LOW (4)
Modified by: Skyrim.esm -> Update.esm -> Dragonborn.esm -> Unofficial Skyrim Special Edition Patch.esp -> FurnitureMarkerSex.esp -//- count: (18)
Chance: LOW (1)
Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.esp -//- count: (1)
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Success Statistic: (this has been detected/handled, does not mean it's the cause)
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Issues Found: 3
Issues Solved: 3
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DEBUG State:
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Culprit list content: (just a list)
SkyrimSE.exe, NiNode, Modified by,
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Random 'Fallback' Checks
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How to read these results?
- They are simple keywords that may appear when you have a lot of issues.
- They do NOT have to mean anything.
- Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
File: "Skyrim.esm" -//- count: (28)
File: "FurnitureMarkerSex.esp" -//- count: (18)
File: "Sky\INV_CloudDistant01_50.nif" -//- count: (2)
File: "Unofficial Skyrim Special Edition Patch.esp" -//- count: (1)
Name: "风舵城卫兵" -//- count: (26)
Name: "skeleton.nif" -//- count: (6)
RTTIName: "BSFadeNode" -//- count: (5)
ExtraData[0] Name: "BSBoneLOD" -//- count: (3)
ExtraData[1] Name: "BOM" -//- count: (2)
ExtraData[2] Name: "BBX" -//- count: (2)
ExtraData[3] Name: "BSX" -//- count: (2)
ExtraData[4] Name: "SkeletonID" -//- count: (2)
Full Name: "风舵城卫兵" -//- count: (2)
Name: "shadow scene node" -//- count: (4)
RTTIName: "ShadowSceneNode" -//- count: (3)
Name: "WorldRoot Node" -//- count: (3)
RTTIName: "SceneGraph" -//- count: (3)
ExtraData[1] Name: "BBX" -//- count: (1)
ExtraData[2] Name: "BSX" -//- count: (1)
ExtraData[3] Name: "SkeletonID" -//- count: (1)
Name: "INV_CloudDistant01_50" -//- count: (4)
ExtraData[0] Name: "BSX" -//- count: (2)
Full Name: "" -//- count: (2)
RTTIName: "NiNode" -//- count: (4)
RTTIName: "BSMultiBoundNode" -//- count: (2)
Name: "ObjectLODRoot" -//- count: (2)
Name: "门" -//- count: (1)
FormID: 0x000FCEA7 -//- count: (20)
FormID: 0xFF001051 -//- count: (14)
EditorID: "荒野" -//- count: (26)
FormID: 0x00038381 -//- count: (18)
FormID: 0x0010C4CF -//- count: (5)
FormID: 0xFF000A77 -//- count: (7)
FormID: 0x0010E2AC -//- count: (1)
FormID: 0x000D18AB -//- count: (1)
FormID: 0x0003837C -//- count: (1)
FormID: 0x00016968 -//- count: (1)
[RSP+1E0] 0x1FABC9B07C0 (IOManager*) -//- count: (1)
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