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200金元
Unhandled native exception occurred at 0x7FF6016C2BEF (SkyrimSE.exe+132BEF) on thread 31148!
FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 12 Nov 2024 14:23:30.008
Possible relevant objects (2)
{
[ 0] BSTriShape(Name: `_Anuketh_Brows`)
[ 46] BSFaceGenNiNode(Name: `BSFaceGenNiNodeSkinned`)
}
Probable callstack
{
[0] 0x7FF6016C2BEF (SkyrimSE.exe+132BEF) Mutex::Lock1_132BD0+1F
[1] 0x7FF6022023D7 (SkyrimSE.exe+C723D7) BSDynamicTriShape::unk_C723C0+17
[2] 0x7FF60196647A (SkyrimSE.exe+3D647A) unk_3D6410+6A
[3] 0x7FF601967839 (SkyrimSE.exe+3D7839) BSFaceGenMorphDataHead::unk_3D7740+F9
[4] 0x7FF601968F67 (SkyrimSE.exe+3D8F67) BSFaceGenNiNode::unk_3D8E00+167
[5] 0x7FF601968BF4 (SkyrimSE.exe+3D8BF4) BSFaceGenNiNode::unk_3D8980+274
[6] 0x7FF601969868 (SkyrimSE.exe+3D9868) UpdateMorphingJob_3D9850+18
[7] 0x7FF6021C2A81 (SkyrimSE.exe+C32A81) JobList::Process_C329B0+D1
[8] 0x7FF6021C2EE1 (SkyrimSE.exe+C32EE1) BSJobs__JobThread::unk_C32CB0+231
[9] 0x7FF6021C2929 (SkyrimSE.exe+C32929) JobList::Finish_impl_C32890+99
[10] 0x7FF601BD0F52 (SkyrimSE.exe+640F52) Job_Face_morphing_640F00+52
[11] 0x7FF6021C2A81 (SkyrimSE.exe+C32A81) JobList::Process_C329B0+D1
[12] 0x7FF6021C4C48 (SkyrimSE.exe+C34C48) BSJobs::JobThread::Func1_C34930+318
[13] 0x7FF60219D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D
[14] 0x7FFBE035257D (KERNEL32.DLL+1257D)
[15] 0x7FFBE0FEAF08 (ntdll.dll+5AF08)
}
Registers
{
AX: 0x79AC (u16):[31148]
BX: 0x0 (NULL)
CX: 0x168 (u16):[360]
DX: 0x0 (NULL)
SI: 0x0 (NULL)
DI: 0x168 (u16):[360]
BP: 0x79AC (u16):[31148]
SP: 0xE001BFF2C0 (void*)
IP: 0x7FF6016C2BEF (SkyrimSE.exe+132BEF) (void*)
R8: 0x1C (u8):[28]
R9: 0x2668D0E9780 (BSTriShape*) -> (Name: `_Anuketh_Brows`)
R10: 0x0 (NULL)
R11: 0x8D (u8):[141]
R12: 0x7FF604587701 (SkyrimSE.exe+2FF7701) (void*)
R13: 0x7FF604587700 (SkyrimSE.exe+2FF7700) (void*)
R14: 0x26742A4E320 (char**) "lookup"
R15: 0xFF00 (u16):[65280]
Flags: 0x10206
XMM0: (double)5.14425688442863E-315 / (float)0.1402259
XMM1: (double)5.14425688442863E-315 / (float)0.1402259
XMM2: (double)5.14425688442863E-315 / (float)0.1402259
XMM3: (double)0 / (float)0
XMM4: (double)0 / (float)0
XMM5: (double)0 / (float)0
XMM6: (double)5.14425688442863E-315 / (float)0.1402259
XMM7: (double)5.26354424712089E-315 / (float)1
XMM8: (double)5.39824124557083E-315 / (float)10
XMM9: (double)5.26354424712089E-315 / (float)1
XMM10: (double)0 / (float)0
XMM11: (double)0 / (float)0
XMM12: (double)0 / (float)0
XMM13: (double)0 / (float)0
XMM14: (double)0 / (float)0
XMM15: (double)0 / (float)0
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最佳答案
查看完整内容
看这样子,是美化冲突了,打开SSEEdit 加载所有MOD 搜索这个 132BEF ID,看是哪个东西覆盖它了。。。。。。我之前也有显示过这样的报错,我当时加了怪物娘化美化类,和本包的冲突了,关了或自己搞兼容,。
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