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本帖最后由 mmpo 于 2018-3-5 11:48 编辑
原贴 作者:TheDarkRyze 觉得不错记得给作者点个赞
我依然不知道有没有人搬运这个,有的话......有就有吧
为了不必要的潜在麻烦,指路就好,也就200多m,迅雷下载很快
正如标题说的,可调情,辱骂,称赞,我还是把介绍发一下吧
This mod is focused on improving NPC (Non-playable-character) to NPC interaction and Player to NPC interaction.
This mod requires SKSE (it's free!)
From Steam:
http://store.steampowered.com/app/365720/
Or:
Directly from their website: Here
You need to run this with SKSE to work properly!!
The social model used is implemented in NPCs in two locations near Whiterun :
- The Honningbrew Meadery
- In a new house called "Comme il Faut House"
7 August 2017:
What have I been doing? Read about it on reddit: here I'll also try to answer some of your questions in here
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What is this?
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Did you ever want to play The Sims in Skyrim? Well, you can't, but this mod is pretty cool:
In short: NPCs in the mentioned locations use social interactions (quests) such as flirting, complimenting, insulting, embarrassing (etc) to interact with each other.
They try pursue romantic partners and insult those who they feel disgusted by. They try to make friends and introduce themselves to those that do not know them.
The best part is that YOU can insult them too! Or flirt with them, or ask them to marry you, you choose!
Manipulate them, destroy their relationships or help them build one, or just wait and see what the end result will be without interfering.
Before reading the rest I encourage you to try the mod just by visiting either one of the locations....
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Why?
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This mod is my Master's Thesis project. The goal is to investigate if social characters can automatically create interesting stories that players want to interact with .
To do this we decided to implement a social architecture model, the "Comme il Faut" in Skyrim and check if it was possible and if people are interested or not.
The "Comme il Faut" model is described in the chapter 43 in the book : "Game AI Pro 2: Collected Wisdom of Game AI Professionals"
Here is the paper I've written on this project: here
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I need your help!
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When you're finished please, please participate in this survey:
Here
It really helps me out finishing my thesis
Moving on...
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So what can NPCs do differently ?
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As it was previously mentioned, these NPCs determine what relations they want with others keeping in mind their race, sex, sexual orientation and attractiveness. Afterwards try to reach their goal, this goal might be marriage, dating, being allies or becoming enemies.
NPCs can perform up to 10 different social actions to reach their goals such as flirting, complimenting, offering gifts, insulting, etc....
Each social action is a quest that is launched by each NPC in order to reach their goal.
The Player may also perform most of those interactions
This mod also allows you to build your "drama" stories either by playing the mod or by editing it using the Creation Kit
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Build your own Social NPCs!
Create your own stories!
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This architecture is dynamic meaning that it is prepared to take into account most NPCs in the world.
Not only can you explore both locations as you can create your own social NPCs quite simply.
You need to use Creation Kit though!
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Create new NPCs and put them in the world!
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Check this tutorial I’ve made : here
Basicly:
- Grab an NPC to your liking (make sure he uses the voice types mentioned below)
- Attach the scripts: “CIFRPG20” and “CIFRPGInitiatorRules”
- Add the keyword: “cifrpg”
- Add other keywords to your liking (“cif_t_attractive”, “cif_t_ugly” etc...)
- Place the NPCs where you want
- Make sure their voice type is allowed
- Update the ChangeLocationEventNode to start the “SocialMovePlayerDialogue” when the player enter the location where you put the NPC
- Save and Play
Special Thanks to:
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- the SKSE team
- the folks at https://www.reddit.com/r/skyrimmods
Reddit post Here
EDIT: Thank you for the feedback, I love this, Tomorrow I'm going to make a video on How you can create your own Social NPCs大意就是可以和模拟人生一样,只不过没语音,怎么样,自己体验了,况且,这个网上已经有很多人搬运了,比我介绍的全面,我也只是个英语渣
无汉化,我在某dm发现一个半汉化,不介意的自己去找
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