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发表于 2025-9-21 08:39:39
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本帖最后由 jiuajiu 于 2025-9-21 08:41 编辑
edit 09/09: This update needs a new game, otherwise you might experience some volume-related bugs! ⁠beta-releases-feedback⁠
Rebuild all DD-related items in Bodyslide after upgrading & re-run FNIS/Nemesis/Pandora.
If you're using Unforgiving Devices, be sure to make a new patch for your load order and load it after everything! ⁠modding-tools⁠UDPatcher - Synthesis edition
Remember, there's an ini-file that you can edit to tweak certain settings located at: Data/SKSE/Plugins/DeviousDevices.ini (always make sure to check it after upgrading, as it can reset your settings + there are often new ones being introduced between versions)
Meshes and Plugins:
Added a few LeveledItems for Pony Gears and adding some missing LeveledItems by wareware
New devices: boxbinder and ballet boots by ihatemykite
Fixed bug when using PAR and actor is paralysed by ihatemykite
Added zad_DeviousStraitjacket as a default keyword for hiding arms to increase compatibility with other DD mods by ihatemykite
Scripts & DLL:
Bugfix for nodes not unhiding correctly sometimes by naitro2010
Muffle effect updated to fix several bugs that were improperly setting the game's global sound slider settings by Frayed
Script properties fix & logs cleanup by Taki17
Contraptions updates by Frayed:
Auto-filling the minigame script variable for custom mod-added contraptions
MCM button to enable/disable the minigame.
Key hold timing range adjustments
Controller support for the minigame & the contraptions themselves
Fixed missing Reward properties on a handful of contraptions.
Contraptions placed via build kits can be picked back up
Fixed a bug where picking the "cancel" option in the self-bondage game timer menu locked the player/NPC into the device instead, without any timer.
Made the NPC contraption menu respect the contraption and MCM settings for whether or not to allow lock manipulation.
Added an extra option to "cancel" when picking whether to "engage locks", "self-bondage game"/"set a release timer" or "manipulate the locks".
Added a faction to assign to actors in contraptions, so that this can be detected by conditions e.g. for dialogue.
Contraption passerby action suspends the struggle minigame
Animation Updates:
Restored missing pillory sex animations by Taki17
5 contraption struggle animations were remade
Updated the blindfold restrained idle
Animation object warp-in fix for one of the contraptions by Frayed and krzp
For more details about code changes, you can take a look at the GitHub history:
https://github.com/IHateMyKite/DeviousDevicesNG/commits/main/
Please provide all feedback and questions to ⁠beta-releases-feedback(https://discord.com/channels/113 ... 1132398912590860359) and bugs to ⁠bug-reports (https://discord.com/channels/113 ... 1314871984928198718), thank you
编辑于09/09:本次更新需配合新游戏运行,否则可能出现音量相关故障!⁠beta-releases-feedback⁠
升级后请在Bodyslide中重建所有DD相关项目,并重新运行FNIS/Nemesis/Pandora。
若使用Unforgiving Devices,请务必创建新补丁文件调整加载顺序,确保在所有模组之后加载!⁠模组工具⁠UDPatcher - Synthesis版
请注意:可通过编辑ini文件调整特定设置,路径为:Data/SKSE/Plugins/DeviousDevices.ini(升级后务必检查该文件,因升级可能重置设置且版本间常引入新参数)
网格与插件:
新增数个小马齿轮的等级物品,并补全wareware缺失的等级物品
新增装置:ihatemykite设计的箱式束缚器与芭蕾舞靴
修复ihatemykite发现的PAR使用时角色瘫痪的错误
添加 zad_DeviousStraitjacket 作为隐藏手臂的默认关键词,提升与其他 DD 模组的兼容性(作者:ihatemykite)
脚本与 DLL:
修复节点偶尔无法正确取消隐藏的错误(作者:naitro2010)
更新消音效果,修复多个错误设置游戏全局音量滑块的 bug(作者:Frayed)
修复脚本属性并清理日志(作者:Taki17)
Frayed 完成的机械装置更新:
为自定义模组添加的机关自动填充迷你游戏脚本变量
通过MCM按钮启用/禁用迷你游戏
调整按键长按时限范围
迷你游戏及机关本体支持控制器操作
修复若干机关缺失奖励属性的问题
通过建造工具包放置的装置可重新拾取
修复了自缚游戏计时器菜单中选择“取消”选项时,玩家/NPC反而被永久锁定在装置内且无计时功能的错误
使NPC装置菜单遵循装置及MCM设置,决定是否允许锁具操作
新增“取消”选项至“启动锁定”、“自缚游戏/设置释放计时器”及“操作锁具”选项中
为机关装置角色新增阵营属性,便于条件检测(如对话触发)
机关装置路人互动将暂停挣扎小游戏
动画更新:
修复Taki17制作的枷锁性爱动画缺失问题
重制5组机关搏斗动画
更新蒙眼束缚状态的闲置动画
修复Frayed与krzp设计的某机关动画对象传送故障
代码变更详情请查阅GitHub历史记录:
https://github.com/IHateMyKite/DeviousDevicesNG/commits/main/
所有反馈与疑问请发送至 ⁠beta-releases-feedback(https://discord.com/channels/113 ... 1132398912590860359) 和 bugs to ⁠bug-reports (https://discord.com/channels/113 ... 1314871984928198718),谢谢。
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